![]() Pretty much all of your upgrades happen at the observatory and if you don’t have an item to the rift in your area to it you just can’t upgrade or create weapons and armor unless you run all the way back. You need to find a special item to connect them with other rifts so you can fast travel. These rifts may act like bonfires but there is one thing I hate about them. You have no reason to do this but it is an option. You could also turn it into a flashlight. One very important mod for the floating cube thing is the ability to travel to the last stable rift, think bonfires, to level up. Curious players can be rewarded with weapons, armor, and mods for your body, mind, and floating cube thing. It adds an entirely new dimension to exploration and I love it.This is great because there are a lot of goodies left around. It is cool to do some little platforming to a place you thought you couldn’t access only for goodies to be left there to reward curious players. The jump in Hellpoint is a little awkward, but it allows for more exploration and is well implemented. One change I do enjoy is the ability to jump with just the press of a button rather than Dark Souls’ running hop. Some good voice acting really would have helped bring some life to this rather desolate space station. You have to read most of the dialogue and what little there is being spoken is generally in some alien language I don’t understand. It fits perfectly and does a great job of establishing the setting and mood. Ah, vague story points that leave me confused at the start I’m right at home. You get an intro that involves a cult and a space station and then you find out you were created by something called The Author and you have to find the Architect. You can tell this is Souls-like as soon as you start the game. ![]() With Hellpoint, however, I find it comforting because it does a lot of strange things with formula. Normally, I find this familiarity breeds contempt as no game does this formula anywhere near as good as FromSoftware. Combat is based on stamina, equipment has a weight system so heavy armor slows you down, and you rest at certain areas to recover health which also respawns enemies. Maybe you shout at the monitor because you swear you dodged that attack. You explore, level up, die, and explore again until you get a bit further than you did last time. It has issues, but this is a quality game for anyone looking to scratch that Dark Souls itch. Hellpoint changes enough of the Souls formula to make it feel different. Thankfully, I can’t say this about Hellpoint. I find most of them derivative and lacking any originality. I love the series so much that I tend to be harsh towards other Souls-likes. I’ve played and beaten everything from Demon Souls to Bloodborne. Though the Health Module doesn't provide a lot of extra health, it's worth grabbing as soon as you can.I really like the Souls series. I didn't pick this module up until about three hours into the game when I was backtracking for the Blacksmith. Grab the box to get the Health Module upgrade.Īnd that's how to find the Health Module in Hellpoint. Eventually, you will come to a dead-end, where you'll find a raised slab and a lootbox. Hit the switch, open the door, and follow the path to the end. However, there is a switch just to the right of the door. When you enter, you will find a sealed door. You will see a set of stairs and steam rising from a vent. With the Breach to your back, look to the left side of the area. This is also the breach near the Command Console that opens the door to the lower levels of the Arcology. ![]() This is the Breach that you unlock right after you beat the Celestial Beast in the Arcology. Go to the Arcology Customs Bridge Breach. This quick walkthrough guide will tell you where to find it. Though it's easy to miss, the Health Module can be picked up very early in the game. One of several Body Modules, the Health Module does exactly what it sounds like it does: it "provides a slight boost to Health." Behind the Axion Condenser, it's the second Body Module you can pick up.
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